@startuml
sprite $clock_rotate_left [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000158ACCCCA851000000000000000000
00000000000000017DFFFFFFFFFFFFD71000000000000000
00000000000002AFFFFFFFFFFFFFFFFFF920000000000000
001BE90000008FFFFFFFFFFFFFFFFFFFFFF8000000000000
008FFFA0002DFFFFFFFFFFFFFFFFFFFFFFFFD20000000000
00AFFFFA04FFFFFFFFFFFCA99ACFFFFFFFFFFF4000000000
00AFFFFFCFFFFFFFFE830000000038EFFFFFFFF400000000
00AFFFFFFFFFFFFE6000000000000006EFFFFFFF30000000
00AFFFFFFFFFFFA100000000000000001AFFFFFFE1000000
00AFFFFFFFFFF8000000000000000000007FFFFFFC000000
00AFFFFFFFFFC00000000000000000000006FFFFFF600000
00AFFFFFFFFFFA000000004EE400000000007FFFFFF10000
00AFFFFFFFFFFFA0000000EFFE00000000000BFFFFF80000
00AFFFFFFFFFFFF7000000FFFF000000000001FFFFFF0000
00AFFFFFFFFFFFFA000000FFFF0000000000008FFFFF5000
004FFFFFFFFFFFF5000000FFFF0000000000001FFFFFB000
0002666666666630000000FFFF0000000000000AFFFFF000
0000000000000000000000FFFF00000000000005FFFFF300
0000000000000000000000FFFF00000000000001FFFFF500
0000000000000000000000FFFF00000000000000FFFFF800
0000000000000000000000FFFF00000000000000DFFFF900
0000000000000000000000FFFF80000000000000CFFFFA00
0000000000000000000000DFFFF8000000000000CFFFF900
00000000000000000000003FFFFF800000000000DFFFF900
000000000000000000000003FFFFF80000000000FFFFF700
0000000000000000000000004FFFFF8000000003FFFFF500
00000000000000000000000004FFFFF700000007FFFFF200
000000000000000000000000004FFFFF0000000CFFFFD000
0000000000000000000000000004FFFF0000003FFFFF9000
00000000000000000000000000003DD5000000BFFFFF3000
00000000000000000000000000000000000004FFFFFD0000
0000000000000000000000000000000000001EFFFFF50000
000000000000000000000000000000000000CFFFFFC00000
00000000000000000000000000000000000BFFFFFF300000
0000000000003400000000000000000001CFFFFFF8000000
00000000000AFFE600000000000000005EFFFFFFB0000000
00000000005FFFFFC50000000000004CFFFFFFFD10000000
00000000008FFFFFFFE9520000259EFFFFFFFFC100000000
00000000004FFFFFFFFFFFFFFFFFFFFFFFFFFB0000000000
000000000007FFFFFFFFFFFFFFFFFFFFFFFF700000000000
0000000000002BFFFFFFFFFFFFFFFFFFFFB2000000000000
000000000000004AFFFFFFFFFFFFFFFFB400000000000000
000000000000000017BFFFFFFFFFFB710000000000000000
000000000000000000002457765200000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_CLOCK_ROTATE_LEFT(_alias) ENTITY(rectangle,black,clock_rotate_left,_alias,FA6 CLOCK_ROTATE_LEFT)
!define FA6_CLOCK_ROTATE_LEFT(_alias, _label) ENTITY(rectangle,black,clock_rotate_left,_label, _alias,FA6 CLOCK_ROTATE_LEFT)
!define FA6_CLOCK_ROTATE_LEFT(_alias, _label, _shape) ENTITY(_shape,black,clock_rotate_left,_label, _alias,FA6 CLOCK_ROTATE_LEFT)
!define FA6_CLOCK_ROTATE_LEFT(_alias, _label, _shape, _color) ENTITY(_shape,_color,clock_rotate_left,_label, _alias,FA6 CLOCK_ROTATE_LEFT)
skinparam folderBackgroundColor<<FA6 CLOCK_ROTATE_LEFT>> White
@enduml